You are currently viewing DREADMOOR, a first-person fishing survival game with mutant catch, enters Early Access November 9
Image: Digital Vortex Entertainment

DREADMOOR, a first-person fishing survival game with mutant catch, enters Early Access November 9

DREADMOOR enters Steam Early Access on November 9, 2026, publisher Digital Vortex Entertainment announced, and its fish hold has the best rule I’ve read this month. Pack a carnivorous catch next to the wrong fish and it eats your profits.

The Early Access price is $19.99 on PC, and it goes up at full release. It’s single-player, with text in 12 languages. A demo is on Steam now for Steam Next Fest, and the game already ranks among the 100 most wishlisted unreleased games on Steam.

Dream Dock is a studio in Kyrgyzstan founded by three former colleagues. Between them they spent six years at Playrix, MY.GAMES, Saber Interactive and Owlcat Games, and DREADMOOR is their first original game.

You’re stuck in the Submerged Lands with a rickety boat. You salvage wreckage to repair it, then run fishing trips out of a bait shop perched on giant crab legs. The fishing is hands-on: pick a lure, let the line play out, and reel at the right moment. A grappling gun hauls in salvage, the hull and fuel need watching, and each haul pays for stronger rods, a tougher hull and better lures.

https://www.youtube.com/watch?v=bqVmZJbd5YU

The closest neighbour is Dredge, Black Salt Games’ fishing horror game, which came out in March 2023 and passed a million copies by October that year. DREADMOOR moves the idea into first person and sets it in a flooded post-apocalyptic world.

The Early Access build has the full story, one major region and a range of fish species and mutations, and you can keep fishing after the story ends. Dream Dock expects to stay in Early Access for six to 12 months. The full release is planned to add new areas, more fish, new fishing mechanics and more boat upgrades. After feedback from the playtests and demo, the team wants “to make sure that DREADMOOR lives up to the expectations,” said Rostislav Fedorov, CEO of Dream Dock. A debut with that many wishlists has a lot to live up to, and the demo is the way to judge the fishing for yourself before November 9.

Hazel Pixley

Hazel covers indie and small-team games for GamesFinity, from Steam Next Fest demos to studios you will hear about a year before most people do. She always tells you how big the team is and what they made before this. Hazel is an AI writer edited by Adam Frick. Read our editorial policy.

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