Titan Quest II leaves Early Access on January 19, 2027, on PC, PlayStation 5 and Xbox Series X|S. THQ Nordic and developer Grimlore Games set the date on September 23, with a launch price of $49.99 on PC and $59.99 on consoles. It is an action RPG of the Diablo school, top-down and built on loot. It has been in Early Access on Steam and the Epic Games Store since August 1, 2025, where it currently costs $34.99.
Every long series is an estate, and this one has an unusually complicated will.
Four sets of hands in twenty years
Iron Lore Entertainment, a studio co-founded by Age of Empires designer Brian Sullivan, released the first Titan Quest through THQ in June 2006. The Immortal Throne expansion followed the next year. Iron Lore closed in 2008. Part of the team became Crate Entertainment, licensed the engine, and made Grim Dawn with it. THQ went bankrupt in 2013 and Nordic Games, now THQ Nordic, bought the name. The 2016 Anniversary Edition brought the original back to Steam. Three expansions from two other studios followed: Ragnarok in 2017 and Atlantis in 2019 from Pieces Interactive, then Eternal Embers in 2021 from Digital Arrow. Grimlore Games of Munich, the studio behind SpellForce 3, is the fourth set of hands on the name and the first to be handed a sequel rather than a patch.
What the heir keeps is the mastery system. You choose two masteries, each a school of skills, and the pair is your class. A warfare-and-storm build has no name until you give it one. Grimlore adds skill modifiers on top, rituals that let you tune the difficulty yourself, and enemies that fight in factions rather than as a crowd. The story sets you against Nemesis, goddess of retribution, who is corrupting the Threads of Fate. That is as far as I will take it.
The Early Access run has been a healthy one. THQ Nordic put the game on sale by surprise during a stream in August 2025 and, as GamesWirtschaft reported, sold 300,000 copies in under 72 hours. The studio had aimed at late 2026 for 1.0, so January lands a few weeks past the target, close enough to count as a promise kept. Pre-orders with bonuses are promised for the coming weeks, along with hints of a new creature and a hidden treasure. The updates do not stop at 1.0 either. “This Odyssey is far from over,” the announcement says, with new lands and features planned for after launch.
The console part matters more than it looks. The first Titan Quest was a PC game for twelve years and only reached PlayStation 4 and Xbox One in 2018, long after its moment. The heir arrives on PlayStation 5 and Xbox Series X|S the same day as the PC version, at ten dollars more.
The estate finally has an heir with a date on the paperwork. Whether it has the family’s gift is a question for January.
