Ubisoft has released Dawn of the Delta, the third and largest Year 1 expansion for Anno 117: Pax Romana. It asks you to run your supply chains on a river that floods on a schedule. In the base game you settle islands, link farms and workshops into production chains, and keep each tier of residents supplied well enough to pay taxes. The expansion moves that loop to a new province, Aegyptus.
Dawn of the Delta came out on Thursday, November 5, 2026, on PlayStation 5, Xbox Series X|S and PC through the Ubisoft Store, Steam and the Epic Games Store. It is also included with Ubisoft+. It costs $24.99 on Steam and needs the base game, which is up to 40% off for a limited time.
Aegyptus is built differently from Latium and Albion, the two provinces the game launched with. Those are islands scattered across open sea. Aegyptus is one fixed map carved by a river, and you can only enter it from the north. The river slows the heavy Roman ships, so moving goods means building new Aegyptian river boats. “Look and feel like just another archipelago” is what the team wanted to avoid, Ubisoft Mainz’s senior level artist Simon wrote in the first devblog on the province.
What the flood does to a production chain
Each island in Aegyptus has Floodplains along the water, Farmland behind them and an Arid Zone in the middle. The river floods the Floodplains at set intervals. During a flood, buildings there lose 75% of their productivity, and every building in the province loses some health while gaining fire safety. The harvest season that follows gives Floodplain producers a bonus. Your best land is also your least reliable, so the Granary, a storage building that raises the output of nearby farms, is worth placing early.
Mud Bricks, made from reed and mud, replace wood as the building material. The first residents, the Threshers, want dates, oats and Wesekh Collars, which are collars made from beads gathered in the Floodplains. Canals and coastal basins water the ground beside them and turn Arid Zone into Farmland, so the map you start with is not the map you end with.
Aegyptian gods or Roman ways
The second tier is where you pick a road. Keep the local traditions and Threshers become Potters, then Chanters. Romanize the province and they become Scribes, then Gymnasiarchs. The choice also sets your gods, your production chains, and your ships and soldiers. Sobek is available from the start and boosts food producers and irrigation. Isis-Bastet has to be researched first. Thoth-Trismegistos ties an island's income and prestige to its knowledge, a stat that libraries and observatories raise.
A later devblog adds pressure from outside. Decimus Naukratius Nerva is an optional rival governor who favors Roman ways, and the raider Kandis of Kashta demands ransom from a hideout far to the south. Restoring the Pyramids is a project for the whole province, built in phases from large deliveries of tiles, granite, marble, tunics, food and dromedaries. Each finished phase lowers the imperial land tax and raises prestige on all your islands.
Anno 117 launched on November 12, 2025, so Dawn of the Delta closes Year 1 a week before the game's first birthday, which for a season pass counts as punctual. This is a province about timing rather than territory. If a flood calendar sounds like a feature to you, buy it now; if you have not started the base game, the sale is the cheaper way in.




