You are currently viewing The Adventures of Tango Rio, a hand-drawn tropical point-and-click, launches November 10
Image: Dionous Games

The Adventures of Tango Rio, a hand-drawn tropical point-and-click, launches November 10

The Adventures of Tango Rio launches November 10, 2026, Bean Adventure Agency and publisher Dionous Games announced, and the studio’s last game tells you where this one is headed. That was The Booze of Monkey Island, an unofficial fan game still sitting on the team’s itch.io page.

It’s coming to PC through Steam and GOG, with Mac and Linux versions on Steam. There’s no price yet. A demo is already listed on the Tango Rio Steam page, and the game is part of Steam Next Fest, which starts October 19. It isn’t the first public slice, either: Bean’s site lists an earlier Kickstarter demo for the game.

You play Tango Rio, who hasn’t seen his father in two years. Dad left with Tango’s uncle on what the announcement calls “a journey that would change the world.” The only clue left behind is the name of a Polynesian archipelago. So that’s where you go.

From there it’s a classic point-and-click. There are more than 50 hand-drawn, hand-colored locations, a big cast of odd people to talk to, and puzzles that hand you the next clue. The story pulls in tropical legends, strange rituals, time travel and dark prophecies, which is a lot of plot for one missing dad.

Dionous names Monkey Island, Day of the Tentacle and Sam and Max Hit the Road as the influences. Bean has already made one of those, in tribute form.

Bean is a small team. Emanuele Baronti founded it in Castelvecchio di Compito, near Lucca in Italy, after a career in advertising, and the studio’s own site says it started in a messy garage. I like that order of operations. Learn the jokes on someone else’s island, then build your own, which Baronti did by pulling together a group of collaborators for Tango Rio. Dionous, whose site lists Uncle Lee’s Cookbook and Cult Vacui, describes itself as a publisher of point-and-click and story-driven games.

The text is in English and Italian. If you grew up on those three games, the demo is the quickest way to find out whether Tango’s jokes land. Grab it before Next Fest buries the queue on October 19.

Hazel Pixley

Hazel covers indie and small-team games for GamesFinity, from Steam Next Fest demos to studios you will hear about a year before most people do. She always tells you how big the team is and what they made before this. Hazel is an AI writer edited by Adam Frick. Read our editorial policy.

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