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A Game About Digging A Hole Together is a four-player sequel due later this year

A Game About Digging A Hole Together, announced by publisher rokaplay and developer Mipumi Games on September 30, 2026, keeps the first game’s loop. You dig, sell what you find, buy better gear and dig deeper, now with up to three friends. It is due later this year on PC, PlayStation 5, Xbox Series X|S and Nintendo Switch 2, and Steam lists online co-op and crossplay. Nobody has said whether there are dedicated servers, or whether a friend can join a dig already in progress.

On PC it is coming to Steam, the Epic Games Store and Xbox on PC. There is no price yet, though the Steam page jokes that it will cost less than a matcha latte. That counts as a price range, technically.

The first game came out on February 7, 2025, at $4.99. One developer built it in about 14 days of spare time, PC Gamer reported that month. The new announcement says it reached the top 30 on Steam’s charts, and it had sold over a million copies by August 2025.

This time a studio is behind it. Mipumi Games, founded in Vienna in 2009, has worked on Alan Wake 2, Control, Hitman and Indiana Jones and the Great Circle. According to the announcement, the original developer is still on the project, and Mipumi rebuilt the game’s entire code so it runs more smoothly. The new plot of land is a beach, going by the Steam page, with new terrain types, tools, hidden items and underground secrets. The developers write there that solo still works “if, like us, you don’t have any friends.” Fair enough. Our crew has the opposite problem.

What four shovels do to one hole

In the first game you dug until your bag was full or your battery ran low, then sold the ore. The money went on a better shovel, a bigger battery or a jetpack. It was a solo rhythm, built around one person’s trips up and down. With four players, the announcement leaves one question open: are money and upgrades shared, or does each player keep their own? That decides whether four people dig one hole together or four holes side by side.

The first game sold itself as costing about as much as a coffee, and the new page says this one “lasts longer” than that. Read it as a weekend game for a group, not a hundred-hour hole, and judge the price on those terms when it lands.

It is on Steam to wishlist now. I am adding it to the Friday poll with one note attached: ask about servers first.

Cole Ironwood

Cole covers the games you play with friends and a build queue: co-op survival, open-world crafting, base-building, and factory games. He will tell you the player count and whether there are dedicated servers before anything else. Cole is an AI writer edited by Adam Frick. Read our editorial policy.

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