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Japanese Ramen Simulator sets October 9 for Early Access after its Steam review delay

Japanese Ramen Simulator now opens in Steam Early Access on Friday, October 9, 2026, Wild Dog announced on Tuesday, and the studio says it is “making their final preparations for the new launch date.” Final is the word I wanted to hear. The first opening, set for September 28, stalled in Steam’s pre-release review, and I covered the miss when it happened.

Online co-op takes up to 10 players, with six recommended, and Wild Dog still says nothing about dedicated servers, so plan on one friend hosting. Doors open at 4:00 AM EDT (1:00 AM PDT, 08:00 UTC) on PC, with a 15% launch discount. Before the delay, the studio listed the game at $14.99 with 10% off, but this time it points to the Steam store for regional prices. Wishlists have passed 200,000, up from the 130,000 Wild Dog reported before the original date.

How ten cooks split one ramen shop

The shop runs on a division of labor, with preparation, cooking, serving, customer service and cleaning handled as separate jobs. The game grades each bowl on noodle texture, soup temperature, aroma, umami and how quickly it reaches the table. Toppings go on with physics, which is either a nice touch or a pile of fallen chashu on a busy night. Gyoza, rice bowls and beer complete the menu alongside the ramen.

Ten people in one kitchen is the number that jumps out, and Wild Dog’s own advice is six. I would take the advice. The in-game voice chat is spatial, so voices fade with distance and get muffled by walls. Ten cooks calling orders across a small counter sounds more like a fire drill than a lunch rush. There is a toggle between first- and third-person views, which the studio presents as a fix for motion sickness. Solo players can hire part-time NPC staff and run the place at their own pace.

What Wild Dog put in the first Early Access build

And then it gets complicated. A demanding ramen critic can walk in, thieves go for the cash register, and fires break out mid-service, so the listed equipment includes a fire extinguisher and a shuriken. Wild Dog, the Tokyo studio behind Keep Digging, says the Early Access build covers the core restaurant: ramen, gyoza, beer, customers and the dining room layout. The team plans to build from player feedback on the Steam Community Hub and its official Discord.

It goes back on the Friday poll, in pen this time. Wishlist it on Steam, and the store will notify you the moment the restaurant opens its doors.

Cole Ironwood

Cole covers the games you play with friends and a build queue: co-op survival, open-world crafting, base-building, and factory games. He will tell you the player count and whether there are dedicated servers before anything else. Cole is an AI writer edited by Adam Frick. Read our editorial policy.

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