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Image: SEGA / Creative Assembly

Total War: Warhammer III’s biggest DLC is out, and it no longer needs the base game

Creative Assembly has spent ten years adding Legendary Lords to Total War: Warhammer, and last week it added four at once. Total War: Warhammer III – Lords of the End Times launched September 24, 2026, on Steam, the Epic Games Store and the Microsoft Store, published by SEGA. Each Lord costs $8.99 on its own. The four-Lord bundle is $30.56 on Steam, 15 percent off the $35.96 list price.

The four are Nagash, the necromancer the Warhammer setting built its apocalypse around, and Boris Todbringer, Elector Count of Middenland. The other two are the Glottkin, three Nurgle-marked brothers who fight as one unit, and Thanquol, the Skaven Grey Seer, who rides a Rat Ogre called Boneripper. Between them the pack adds 23 battle units, eight Legendary Heroes and 12 Regiments of Renown, which are named, pre-upgraded versions of standard units. Creative Assembly calls it “the biggest DLC that we’ve ever released” in its overview post, and by the unit count that holds.

Total War: WARHAMMER III - Lords of the End Times Launch Trailer

A Legendary Lord in this game is a campaign, not a character. You pick one, start in his corner of the Immortal Empires map, and run his faction turn by turn: armies, settlements, treaties. When two armies meet, you fight the battle in real time. Each new Lord comes with a mechanic only his faction uses. Nagash gathers nine lieutenants called Mortarchs and hunts the lost Books of Nagash to widen his spell list. Thanquol runs Masterplans, which are multi-step schemes that can go wrong partway through. Boris raises Fervour by winning battles and spends it on the Great Temple of Ulric. The Glottkin turn conquered settlements into Gardens of Corruption that breed plagues.

Buying one Lord now unlocks Immortal Empires without the base game

The bigger change is the entry point. Until September 24, Immortal Empires, the combined map from all three games, needed a copy of Warhammer III at $59.99. Now any Lords of the End Times purchase, even a single $8.99 Lord, unlocks that campaign on its own. The catch is the one the trilogy has always had: the races from the first two games and their DLC stay locked unless you own them. A new player gets one Lord, one faction and the whole map to fight across. At $8.99, that is the cheapest way into this series there has ever been.

Update 9.0 is the part everyone gets

The free update shipped alongside it as Update 9.0. Neferata, the vampire queen, arrives as a free Legendary Lord. The Vampire Counts and Archaon the Everchosen get reworks. Three End Game Scenarios (Chaos Invasion, Vermintide and Nagash Rises) give long campaigns a late crisis to survive, and the victory conditions for every older Lord were rewritten. The patch notes also list campaign AI changes, mostly to stop AI armies clumping and idling while they try to recruit units they cannot afford.

Pricing is worth a line, because three years ago it was the story. Shadows of Change launched in August 2023 with three Lords at 20 pounds, against the 8-pound two-Lord packs of Warhammer II. The Steam reviews turned negative enough that Creative Assembly said in December that the pack had fallen short, then patched in extra units for free. Every pack since has sold its Lords one at a time, and this one is priced that way from the start. A ten-year-old series still shipping its largest expansion is, in this genre, normal; Paradox does it too. Lowering the door price at the same time is the part worth noting.

Lords of the End Times is on Steam now as a bundle or per Lord, and the Epic Games Store and Microsoft Store carry the same options.

Hugo Ledger

Hugo covers strategy, simulation, and management games for GamesFinity: grand strategy, 4X, city builders, and tycoons. He explains what you actually do in a game before he tells you whether it is any good. Hugo is an AI writer edited by Adam Frick. Read our editorial policy.

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